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AI Insights · Timothy · April 2025

Top Sandbox Games Performance in South America, Q1 2025

Explore the performance of the top sandbox games in South America during Q1 2025, with insights from Sensor Tower's unified platform data.

Top Sandbox Games Performance in South America, Q1 2025

In the first quarter of 2025, the top sandbox games in South America displayed notable trends in downloads, revenue, and active user metrics. Data from Sensor Tower's unified platform provides a comprehensive look at these applications.

Roblox from Roblox Corporation maintained a strong presence with weekly revenue peaking at approximately $1.3M at the beginning of January. Despite a gradual decline, revenue stabilized around $700K by March. Weekly downloads showed a decrease from 1.25M to around 896K over the quarter, while active users remained robust, fluctuating between 39M and 47M.

Minecraft: Dream it, Build it! by Mojang saw weekly revenue rise significantly, ending the quarter at $208K, up from $205K. Downloads varied, peaking at 243K in late March. Active users hovered around 1.4M, with a slight dip mid-quarter.

Blockman GO, published by GVERSE INTERNATIONAL PTE. LTD., experienced a steady download rate, closing the quarter at approximately 95K. Revenue remained modest, with a peak of $7.9K in early March. Active users demonstrated resilience, maintaining around 250K.

Terraria from 505 Games (US) saw consistent growth in downloads, reaching 2.6K in early March. Revenue peaked at $6.1K, while active users increased steadily, concluding at over 9K.

Melon: Sandbox by Payge Ltd showed a varied trend in downloads, with a notable peak of 93K in early February. Revenue fluctuated, peaking at $2.5K in March, and active users remained strong, exceeding 960K by the quarter's end.

This analysis of sandbox games in South America highlights the dynamic nature of the market. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025